I loved the first one, and I like that you added more music in the second one. But you shouldn't be reducing the length of the episodes. This could be an amazing series if you put some more effort into it. And also killing off one of the most popular characters isn't exactly a good move neither =P... about that, please keep the option where Sage lives on in the next episode =D.
Overall you did some good improvements on this one, but cutting the length wasn't one of those. Looking forward to the next one!
Wow, not alot of flash games are able to get to me emotionally, but this did the job. I worked for every day except day 2 where I went to the roof and saw my team partner jump off. And reading "Sorry" written in blood made me shiver. I was amazed when I finally got the cure and realised that only the Protagonist and his child were alive.
This was an amazing flash, you did a fantastic job on it.
Hey I saw your early video on youtube when you were still roughly animating the beginning. It looked great back then and its looking wonderfull now, really like the characters as well, cute but awesome at the same time.
An incredible background as well, didn't got to see much of that in the early vid so that was quite a surprise. Music goes really well with the story too.
I don't think I need to say more, this is definatley a 5 star, 10 rating flash. Wish I was as talented as you =P.
Wow, a tier 5 result :P.
Great job you did on this game man, its one of the best RPG's I've seen on this place.
But there is always room for improvement.
You could put some more variety of music in there... and the dungeon exploring system could be improved:
If you could make the enemies move around the map and add special bonuses if you attack them from behind or right/left (like a 5+ to damage if you attack them from behind or something) it would make it a little less repetitive... Also critical hits in combat would be a nice addition as well.
But all in all this is a great game, I had a lot of fun. Looking forward to your next project ;-).
It was about damn time that someone made a good end to this bastard on NG. But why wasn't it a little longer? You could have put some torture scenes in it or something or have made the kill a bit more creative...
I've played and I liked it very much, it was fun and addicting.
It had a great concept, a decent soundtrack and was nicely put together (rocket effects and such).
Overall you made a nice game, but try to go deeper in it with upgrades for your ship and such, different sound tracks to choose from would also be nice.
Don't get me wrong, I love the artwork and the background music really fits the game... But there are some points that need improvement:
1. Maybe I'm doing something wrong, but every mission seems to be rigged to fail, might wanna sharpen up the odds of succeding a mission as I have tried everything but it just won't work...
2. If a character decides to ignore you for a whole day due to a lack of loyalty, then why doesn't he get a bonus to stamina, I reckon he will just chill out for the rest of the day...
3. There are some minor isues, naming your character and your group should be longer and when one of your characters is already on a mission and you accept a new mission for some other character, then the first mission will end a day after the original ending date, might wanna look into that.
Other then those isues this is a real great game, I hope you had some help with my review...
All 83 flash Reviews
Rated 4 / 5 stars March 7, 2011
It's getting better but also shorter...
I loved the first one, and I like that you added more music in the second one. But you shouldn't be reducing the length of the episodes. This could be an amazing series if you put some more effort into it. And also killing off one of the most popular characters isn't exactly a good move neither =P... about that, please keep the option where Sage lives on in the next episode =D.
Overall you did some good improvements on this one, but cutting the length wasn't one of those. Looking forward to the next one!
This game is about 3 times longer than the first one if you add up all the different endings and trees.
Rated 5 / 5 stars December 3, 2010
Very touching.
Wow, not alot of flash games are able to get to me emotionally, but this did the job. I worked for every day except day 2 where I went to the roof and saw my team partner jump off. And reading "Sorry" written in blood made me shiver. I was amazed when I finally got the cure and realised that only the Protagonist and his child were alive.
This was an amazing flash, you did a fantastic job on it.
Rated 5 / 5 stars March 14, 2010
Wow you finally got around to finishing it.
Hey I saw your early video on youtube when you were still roughly animating the beginning. It looked great back then and its looking wonderfull now, really like the characters as well, cute but awesome at the same time.
An incredible background as well, didn't got to see much of that in the early vid so that was quite a surprise. Music goes really well with the story too.
I don't think I need to say more, this is definatley a 5 star, 10 rating flash. Wish I was as talented as you =P.
Rated 4.5 / 5 stars October 6, 2009
I love it!
Even have the Iphone version for this, I'm addicted :P.
Rated 4.5 / 5 stars September 12, 2009
Brilliant Tutor of Combat huh?
Wow, a tier 5 result :P.
Great job you did on this game man, its one of the best RPG's I've seen on this place.
But there is always room for improvement.
You could put some more variety of music in there... and the dungeon exploring system could be improved:
If you could make the enemies move around the map and add special bonuses if you attack them from behind or right/left (like a 5+ to damage if you attack them from behind or something) it would make it a little less repetitive... Also critical hits in combat would be a nice addition as well.
But all in all this is a great game, I had a lot of fun. Looking forward to your next project ;-).
Rated 4.5 / 5 stars June 19, 2009
:D We want medals!
The ingame descriptions were very funny, the graphics upgrading was brilliant and the whole-game-fully-upgradable-idea was just perfect.
If there is anything missing then it might be some more music. Other then that, you guys made a jewel of a game!
Rated 4.5 / 5 stars June 13, 2009
:') Thank you for this oney!
It was about damn time that someone made a good end to this bastard on NG. But why wasn't it a little longer? You could have put some torture scenes in it or something or have made the kill a bit more creative...
Rated 4 / 5 stars June 7, 2009
A second flash huh?
I've played and I liked it very much, it was fun and addicting.
It had a great concept, a decent soundtrack and was nicely put together (rocket effects and such).
Overall you made a nice game, but try to go deeper in it with upgrades for your ship and such, different sound tracks to choose from would also be nice.
Rated 3.5 / 5 stars May 1, 2009
It needs work...
Don't get me wrong, I love the artwork and the background music really fits the game... But there are some points that need improvement:
1. Maybe I'm doing something wrong, but every mission seems to be rigged to fail, might wanna sharpen up the odds of succeding a mission as I have tried everything but it just won't work...
2. If a character decides to ignore you for a whole day due to a lack of loyalty, then why doesn't he get a bonus to stamina, I reckon he will just chill out for the rest of the day...
3. There are some minor isues, naming your character and your group should be longer and when one of your characters is already on a mission and you accept a new mission for some other character, then the first mission will end a day after the original ending date, might wanna look into that.
Other then those isues this is a real great game, I hope you had some help with my review...
Rated 5 / 5 stars March 27, 2009
Awesome!
I love this game so much, music goes so well with the movement AND the colours. I can't think of anything to improve it. Well done.
360 on Hard, not bad I guess...